Bomb Dmg 5e

  1. Bomb Dmg 5e 1

Convert dmg to mov file. Bomb

Cost: 100 gp. Like the crossbow, except bigger and mounted on a stand. Before it can be fired, it must be loaded and aimed. It takes one action to load the weapon, one action to aim it, and one action to fire it. Ballista Shot: Ranged Weapon Attack: +6 to hit, range 100/300 ft, one target. Splash damage from an alchemist bomb is always equal to the bomb’s minimum damage (so if the bomb would deal 2d6+4 points of fire damage on a direct hit, its splash damage would be 6 points of fire damage). Those caught in the splash damage can attempt a Reflex save for half damage.

Jun 30, 2015  A Devastation Orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created depends on the node used. For example, an air node creates a Devastation Orb of Air.The ritual takes 1 hour to complete and requires 2,000 gp worth of special componets, which are consumed. Like everyone else said, bombs and futuristic weapons (relative to the medieval setting of dnd), are found in the DMG. But remember that depending on what world you live in your campaign, materials for making these items, or even the knowledge of crafting them is very rare. Your class grants proficiency in certain weapons, reflecting both the class’s focus and the tools you are most likely to use. Whether you favor a longsword or a longbow, your weapon and your ability to wield it effectively can mean the difference between life and death while adventuring.

Exotic Light Thrown

Cost: 10 gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: N/A
Range Increment: 20'
Weight2: 2 lbs
Type3: Fire
HP4: 4
Hardness: 8

Damage formula in super mario rpg. 1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies 'and', either type (player's choice at time of attack) if the entry specifies 'or', or each end of the double weapon is a different type if the entry specifies '/'.
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A bomb detonates when the fuse ends after being lit.

When making an attack roll with a bomb, the thrower targets a square (AC 10). If this hits, the bomb explodes, destroying itself and generating a 10ft radius burst, centred on the square that was hit. Anything in the area is dealt the bomb's damage, with a Reflex save (DC 10 + 1/2 the thrower's BAB + the thrower's Dexterity modifier) for half. If the thrower uses a different ability score for thrown weapon attack rolls, they can use that ability score modifier instead of Dexterity to determine this DC if they want. If the bomb has an enhancement bonus to attack and damage rolls, apply this to the DC.

If you roll a 1 on a damage die with a bomb, re-roll it until it's not a 1.

For the purpose of enhancement and masterworking, bombs are considered ammunition.

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Bomb dmg 5e download


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Bomb Dmg 5e 1

AuthorMisterSinister
ClassThrown
Cost10 gp
CriticalN/A
Damage1d8
Damage TypeFire
Hardness8
Hit Points4
Identifier3.5e Equipment
ProficiencyExotic
Range20
Rated ByHarrowedMind
RatingRating Pending
SizeLight
TitleBomb
Weight2