Fallout 4 Dmg Resist Symbols
Just a couple of quick questions. There are four types of damage resitance correct? Ballistic, Energy, Radiation and Poison. Install java sdk windows. Does melee and all traditional bullet type (.308,.38,.50, etc.) all fall under ballistic? Do missles, mini-nukes fall under ballistic? Do plasma, laser (fuel cell. Active oldest votes. Up vote 4 down vote. Damage resistance in Fallout 4 is calculated differently from in the other Fallout games. Instead of being a straight calculation, the damage resistance is based not just on the resistance value, but also on the incoming damage.
Fallout 4 Dmg Resist Symbols Download
Fallout 4 Dmg Resist Symbols And Meanings
- S
- 5 Heavy Damage (Heavy gun damage)
- 7 Steady Aim (Improved Hip Fire Accuracy)
- P
- 2 Rifleman (Non-Auto Rifle Damage up to 200% + 30% ARP & Bonus Cripple Chance)
- 4 Locksmith (Pick Advanced - Expert - Master - Bobby Pins don't break)
- 5 Demo Expert (Bonus dmg up to 200% + arc + radius + lvl 1 allows crafting of explosives)
- 8/9/10 has some +damage, +headshot damage, shoot through cover shit
- E
- 3 Life Giver (Flat HP into % HP into HP Regen)
- 6 Rad resistance
- 7 Adamantium Skeleton (-Limb damage/lvl into no limb damage)
- 3 Lone Wanderer (Dmg resist + carry weight for first 2 lvls, last lvl= bonus damage if you play without companion)
- 6 Local Leader (Supply lines + stores and workstations)
- 8 Inspirational (Companion dmg and friendly fire off)
- I
- 2 Medic (+% Stimpak HP, +% Radaway, last lvl = restore ALL hp and quicker animations)
- 3 Gun Nut (Rank 1-2-3-4 craftable mods available)
- 4 Hacker (able to hack Advanced-expert-master- never get locked out)
- 5 Scrapper (Salvage uncmmon/rare weapons+armor for mats)
- 8 Robotics Expert (control/order robots)
- 10 Nerd Rage! (when <20% hp, minor buffs to dmg and resists)
- A
- 2 Commando (Automatic weapon dmg+hip fire accuracy up + Stagger)
- 3 Sneak (detection buffs and silent running later)
- 5 Action Boy (Vats regen only 2 lvls up to 50%)
- 6 Moving Target (DMG resists while sprinting and +% AP)
- 8 Quick Hands (quick reload(costs AP?))
- L
- 2 more ammo
- 3 Bloody Mess (enemies explode, up to +15% bonus damage in combat, and last lvl nearby enemies can explode too)
- 5 Idiot Savant (x3/x6 bonus xp randomly for random actions)
- 7 Save crits in vats (they recharge)
- 9 % chance to fill crit on each hit